Qualqore is a QA and 3D team working on game development projects. We test video games, find bugs before players ever notice them, and create 3D environments that bring game worlds to life.
Join a team where you can start from scratch, grow fast, and work on real game projects from day one. No endless theory — just hands-on experience, support, and a clear development path.
At Qualqore, you’re not just completing tasks — you’re helping create better experiences for millions of players.
We’re a team of 200+ people and we’re growing fast. Right now, we’re looking for a Middle 3D Environment Artist to join us.
Check our LinkedIn page.
As a 3D Environment Artist, you'll be involved in creating game worlds and environments.
Your job is to create, optimize, and implement 3D assets for maps, from initial sketches to full integration into the game.
Your main responsibilities:
We expect you to have:
- Knowledge of the PBR pipeline
- Creating optimized low-poly and high-quality high-poly
- Knowledge of ZBrush for Hard Surface
- Optimized UV mapping, using overlaps and trims
- Bug-free map baking
- Advanced texturing in realism: creating an object's "history" through wear and tear, working with decals
- Working with trim sheets and tile textures
Extra XP (a plus):
Equal Opportunity Employer
We provide equal opportunity to all applicants without regard to race, color, religion, sex, sexual orientation, age, gender identity, gender expression, national origin, disability, or any other legally protected characteristics.